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Hello, I'm Sahil.
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# Entity.About
Began programming since a young age; seriously since 2020.
Entity.Type = "EntityTypes.MetaHuman"
Entity.Name = "Sahil"
Entity.CreatedAt = 1084300200; // 2025_12_05
Entity.Location = "New Delhi, India"
Entity.Interests = ["Brain-Computer Interface" / EEG Mind Reading, Neuralink"Virtual Reality && AR" / Full-Dive VR"Robotics and Bionics""Holographic Displays""Space Exploration"]
# Entity.Work_Experience
  1. Backend AI Engineer
    Legend Has It 2022 - 2023
    AI gRPC Backend: Primary developer for the AI gRPC backend used by the game to power the NPCs. The NPCs had a dynamically updating internal needs system and emotional state powered by knowledge graphs that they used to achieve their task goals and move autonomously in the game world.
    NPC Conversations: Every NPC had a conversation module where they would talk about different topics depending on their internal need state. Worked on autonomous NPC-NPC conversation as well. Design and development of Knowledge Graphs for intelligent autonomous NPCs. (Neo4J/Cypher/Golang).
    Developed a frontend web app via ReactTS, Vue to interact with gRPC backend to configure API settings to allow non-technical users to interact with our AI. Created GraphQL based API for NPC decision making & decision prompts (TS + NodeJS) to add to our microservice network of NPC autonomy.
# Entity.Skills
ConceptLanguages & Frameworks
Languages
Backend
Frontend
Databases
AI
DevOps
# Entity.Projects
2025
Rexcord 2025
Built Rexcord — a modern, full-stack Discord clone with real-time voice, text, and server management built in Rust and TypeScript.
Developed using Dioxus (Rust) for the frontend and Convex as the reactive backend, enabling instant updates across channels, messages, and servers.
Implemented complete authentication, server and channel management, message persistence, and real-time websockets for chat.
Integrated file uploads, message editing, reactions, and live presence tracking.
Designed a responsive, Discord-like interface with Shadcn UI, TailwindCSS, and dark theme aesthetics.
Focused on performance and systems-level optimization in Rust, achieving near-native responsiveness.
Deployed full stack to production with Docker, Vercel, and Convex hosting.
2024 - Present
Qurious 2025
Built Qurious (getqurious.xyz) — a research platform to search, summarize, and organize scientific papers.
Developed the entire system across frontend, backend, AI, and DevOps: a full-stack SaaS with a Next.js web app, mobile Expo app, browser extension, and real-time citation graphs.
Integrated AI models (OpenAI, Gemini) to chat with papers and generate summaries, research questions, and related works.
Implemented rich features: folder-based bookmarking, notes with Tiptap, real-time collaboration and folder sharing, brain dump sections, and user onboarding with mascot.
Deployed 5 apps (marketing, app, blog, help, status) under a monorepo with CI/CD, Docker, and edge caching.
Used analytics (PostHog), auth (Clerk), payments (Dodo), Convex as backend/database, and built reusable design system.
MidJProxyArchived
Legend Has It 2022 - 2023
Vue Frontend 2022
A web app to funnel image results from the midjourney bot.
Wrote a frontend to interact with the GraphQL API to generate images based on an inputted prompt.
GraphQL Backend 2022
Developed a discord bot to proxy results from the midjourney bot to a GraphQL API for consumption over other platforms.
HornStatArchived
Horns 2020 - 2022
Discord Bot 2021-2022
A python based discord bot with full features of a modern discord bot with customizable settings with a focus on privacy.
Queueing Server 2021-2022
A GraphQL based backend API that tracked the ranked 1v1 and 2v2 queue for Brawlhalla.
The server was highly configurable with the help of config keys and offered real time updates through websocket subscriptions.
It also allowed clients to track (a.k.a. "snipe") whenever a specific player or team would start queuing (first of it's kind technol,ogy in the community).
he server was mainly used to power hornstat (the second largest bot in the community) and other internal bots.
Data Pipeline 2020-2021
Created a data pipeline using cron jobs, node JS, mongo DB to periodically push data from a third party API into a NoSQL DB.
Performed data analysis such as rating growth rate, rating prediction, member utility prediction and displayed results though graphs/bar diagrams (Jupyter Notebooks, Google Sheets).
SeedMasterArchived
Horns 2022
CLI Application 2022
A CLI tool which allowed tournament organizers to automatically seed their attendees (single player or teams) in accordance with their in-game ratings.
Reduced of hours of seeding time to seconds and was used to seed 10+ tournaments spanning over 500+ combined attendees.
ClanRankArchived
Clanhalla 2021
Electron Application 2021
It is a desktop application used for managing the team wins, losses and game history in seasonal leagues.
The application was responsible was storing each season with it's own teams, match history and leaderboard scores.
It was used mainly by the team staff internally to update the scores and generate leaderboards updates after a match.
# Entity.Education
Bachelor of Computer Applications
Manipal University 2023 - 2026
# Entity.Certifications